Program Listing for File scheme-utils.h
↰ Return to documentation for file (pke/include/scheme/scheme-utils.h
)
//==================================================================================
// BSD 2-Clause License
//
// Copyright (c) 2014-2022, NJIT, Duality Technologies Inc. and other contributors
//
// All rights reserved.
//
// Author TPOC: contact@openfhe.org
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//==================================================================================
#ifndef _SCHEME_UTILS_H_
#define _SCHEME_UTILS_H_
inline uint32_t ComputeNumLargeDigits(uint32_t numLargeDigits, usint multDepth) {
if (!numLargeDigits) { // Choose one of the default values
if (multDepth > 3) // If more than 4 towers, use 3 digits
numLargeDigits = 3;
else if (multDepth == 0) // if there is only 1 tower, use one digit
numLargeDigits = 1;
else // If 2, 3 or 4 towers, use 2 digits (1 <= multiplicativeDepth <=3 )
numLargeDigits = 2;
}
return numLargeDigits;
}
#endif